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I loved this so much. I love a great mystery game and especially in this format. I do however wish there was a post-credit explanation or something that tells the whole story. I feel like the final not still leaves us guessing what exactly happened, who the other names are and how John Hobbes and the narrator fit into all this.

The story and its presentation are so unique.  I don't think anything will match this experience.  


10/10, could not stop typing


Also, following the lead of the guy who revealed his scene titles, I want to share what I named some of the characters (SPOILERS) :

























1 (Calvin &) Hobbes

2 Little Annie

3 Oswald the Wabbit

4 2 Knees

5 Mum Martha

6 Ed Edd Eddie

7 Victor -ai

8. D.M. me

9 Helen D. Generes

10 Drunk Eve

11 Ghost of Thornton Hall

12 Mortis

Brilliant game! I can't even imagine where you would start to write a story so complex. I definitely recommend anyone playing puts on a spooky playlist while they enjoy. ONE thing I missed (ROT13):

Jurer qvq Ehcreg'f obql tb va orgjrra vg orvat qvfpbirerq naq Uneel frggvat hc gur Fghql sbe Wbua? Vg'f zragvbarq gung vg qvfnccrnerq (Wbua gryyf Bfjnyq gung vg unq orra zbirq), ohg V qvqa'g pngpu jurer gung jrag. 

In short, game is 6/10. Great quality for a free game.

(mild early game spoilers)

- Some information must be guessed. Its mostly only for little stuff, like knowing that only one name isnt accounted for, so you check through all roomcodes until you find the scene.

- The unutilized info number is incredibly smart addition, and well-implemented. This alone makes the near-100 files bearable.

- Name command is awesome, title is nice quality-of-life, act is pointless.There is never a need to put info in notes, and paper+pen is superior anyway.

- Find command is nice, but you'll have to use ctrl+f in browser to find the words from the scene, which feels really unnecessary.

- "00-dream" easteregg is really dumb. I tried 01-XX-@ style, because of course I would, that's how the game has worked so far!

- The beginning of the final message is great horror, but that all gets teared down if you think about the message for more than 2 milliseconds:

- @ states that he knows exactly what happened. Except randomly he says he doesn't. This can't be explained in any way, he flip-flops between these two states. Had @ been affected to the point where he no longer can remember solving the case, that would be a great ending. But instead we have this muddled mess, where any theory as to why @ sent us the computer is contradictionary.

Spoiler Rot13: (bad puzzle & plotholes)

Gur raqvat "ybtvp" vf qhzo. Gurer vf ab ernfba gb nffhzr X jvyy or arkg. Rirelguvat fb sne unf orra senzrq fcrpvsvpnyyl nf n fvatyr tubfgyl rapbhagre. Nyfb vgf arire fgngrq X vf nybar, fb lbh unir mreb ernfba gb nffhzr lbh pbhyq rira npprff gur fprar. Guvf vf fgenvtug-hc nagv-qrqhpgvba. Ba gbc bs gung vafnar yrnc bs aba-ybtvp, jul jbhyq nalbar ybbx ng gurve vaobk jura gurer vf ab cebzcg tvira gb qb fb? 

Nyfb, gurer ner gbgny bs 13 obqvrf, lrg @ fnlf gurer'f bayl 12 zhygvcyr gvzrf. Gurer'f ab cynhfvoyr rkcynangvba gb guvf, vg'f fgenvtug hc n cybg ubyr.

(1 edit)

also the piano gets played once without anyone being in the room. Can't find the codes for that because the game locks up after beating it (wow what a great feature)

@ qbrf erzrzore jung unccrarq - ur’f jevgvat 00-svany-abgr nf ur xabjf uvf qrngu vf vzzvarag. Rirelguvat ur fnlf gurer genpxf jvgu gung. @ nyfb vfa’g gur bar jub fraqf lbh gur pbzchgre; @ vf ybat qrnq, naq - cre gur Oevrs znvy - uvf pbzchgre jnf ybpxrq njnl sbe lrnef, jvgu bayl pregnva crbcyr nyybjrq gb rknzvar vg. Gur crefba tvivat lbh gur pbzchgre vf Nyna Gubznf, bar bs gur crbcyr jub pna’g xabj gur pbzchgre’f pbagragf. Cre 00-qernz, @ vf Evpuneq Ybatyrl, abg Nyna Gubznf.

Va ertneqf gb X’f qrngu, lbh’er fhccbfrq gb ernyvmr gung 1’f qrngu qbrfa’g svg gur cnggrea bs nyy gur cerivbhf qrnguf; rirelbar ryfr erzrzorerq gur ynfg crefba jub qebccrq qrnq, naq gura qebc qrnq gurzfryirf, jvgu na nppbzcnalvat guhaqrepync. 1, va uvf ynfg zbzragf, qbrfa’g erzrzore nal bs gurz, bcraf gur Nggvp jvaqbj, naq arkg fprar vf ng gur Ragenapr - ur whzcf gb uvf qrngu, abg qlvat sebz gur fhcreangheny curabzran gung pynvzf rirelbar ryfr. Uvf qrngu vfa’g nppbzcnavrq ol n guhaqrepync - vafgrnq, ebyyvat guhaqre (pynevsvrq nf n guhaqrepync shegure njnl) vf urneq orsber ur whzcf.

X, ba gur bgure unaq, qbrf svg gur cnggrea; ba ure cubar pnyy jvgu 1, fur erzrzoref 2, gur ynfg ivpgvz, qrfcvgr abg erzrzorevat nalbar ryfr jub qvrq - fur pynvzf ab bar’f yvirq va Tnyyrl Ubhfr va n ybat gvzr. Va 00-nhqvb-erpbirel, @ fnlf ur tbg nhqvb sebz na nqqvgvbanyl obql, ba gbc bs gur bevtvany gjryir - ur cerprqrf guvf pbzzrag jvgu “rqvg:”, zrnavat ur bayl qbrf guvf yngre.

(+1)

this was soooo interesting to play! it has kept me on my toes for the past 3 days and i loved using a physical notebook to keep track of everything. i've filled more than 4 pages to solve this, and to be honest i stopped taking notes towards the last act lol. overall very fun to play and it felt really satisfying to figure some things out early on even when there were very few clues. i don't want my comment to be spoiler-y but from the beginning i had a hunch about a very early scene, i just didn't know when to place it exactly lol. same with the minigame, it just felt logical what i had to do with it.

So good and fascinating and just! ah!!!!! so impressed also with you for creating this. amazing!!

(+1)

Absolutely astonishing game. Honestly neglected my sleep trying to solve this game LOL. The ending was quite bittersweet I must say, only because I get attached to the characters very easily </3. The text-only gameplay makes the whole experience even better!! I definitely have more things to say but overall, this might just be the best game I've ever played! 

(+1)

Wow!! Incredible.

(+1)

absolute 10/10

(+2)

I really loved this, made me feel consistently clever and the theme and story is perfectly haunting

(+1)

Brings me back to the days of Zork

(+3)

This is absolutely amazing! I've genuinely have never finished a text-based game in my life before this!

(+3)

this game is genuinely incredible. i am going to Pass Away. i wish i had more thoughtful, detailed things to say in review, but... i don't. especially because i need time to digest. thank you so so much for writing this

(+3)

I've been playing this for the past week, and I finially finished it. It was so so so so good. I think that the text-only gameplay really adds to the experience. I'm happy that it's getting a remaster, but I think it will also not be the same game at all... I think. 

So so so good!!!

OK and maybe it's because I'm too used to my terminal but I wish the up arrow autofilledthe box with the last input lol, i kept making typos </3

(+4)

this is my life.

(+6)

Absolutely booooooooomb. The current format (text-based) fits the narrative perfectly and I'm honestly afraid that the charm might be lost after the remaster... Will still be buying though!!

(1 edit) (+2)

hard agree!! i feel like it's so well suited to text, like the dos formatting and the fact that you only have vague sound files... honestly i'm an artist and i love art in video games, and this is one of the few cases where i think it would lose a lot of the atmosphere and emptiness with art. i really prefer the roottrees steam version because the art style suits the story very well, and it's an inherently visual based game. for this, though, i feel like even really if it was simplistic limited palette obra dinn-style art that would be pushing it... i'll buy it bc i wanna support the dev's insanely good writing but. i have a feeling type help is very solidly going to remain the optimal version lol

面白かったです。本当に面白かったです!
私はこういう作品に出会いたくてゲームをプレイしているのだと思いました。

本当にありがとうございます……!

(+5)

Free, text-based game, and yet one of the best mystery games I've ever played. And it's my favorite genre, and I played a LOT of them, from my childhood up to today, from old-fashioned point & click games up to modern detective games like Obra Dinn, Golden Idol or TR-49

And yet this one managed to crawl itself in my memory. Now whenever someone asks for a recommendation, I always include this one in my "must-play" list. Well done!

I'm a bit confused on how to make a note

(+2)

To make a note, type the following command: Note [add note here]

Example: Note The man is dead

To see all notes, type the following command: Note

(+7)

My life for the last 4 days have been about this game. I created a board with all the scenes, movimentation, relationship and all the information I could understand. I dreamed about finding files and seeing people dead around a house.

This is how I know this is undoubtedly a masterpiece!

(+2)

Is it possible that the remaster will come out somewhere besides Steam? GOG or Itch.io?

(+2)

i created an account just so i could leave a comment praising this game, what and incredibly creative style of gameplay, it gave the same satisfaction as i had playing the roottrees are dead and left me wanting more and i can't wait for the release on steam!!! incredibly immersive and well writtne story and SO MUCH FUN to play I can't believe how much i connected with the characters, cannot give enough praise!! <3

(+3)

I made this account just comment that this game is so incredibly written. Genuinely moved to tears. It's a free game, it could just be a fun exploration of a fun deduction mechanic, but it's a devastating exploration of grief. Thank you so much for making this!

(+2)

Phenomenal game that is better than a lot I have played before.... and for free?? Will absolutely buy the game again on steam when it comes out because my GOD this was absolutely fantastic! 

v guvax v'ir haqrefgbbq jul wbua qvqa'g qvr hagvy nsgre xngurevar... ohg jul qbrf @ abg vapyhqr wbua va gur punva nsgre xngurevar? qvq ur fubbg uvzfrys be fbzrguvat?

gur sbetrggvat phefr qvqa'g trg uvz. ur xvyyrq uvzfrys orpnhfr ur pbhyqa'g erzrzore gur vqragvgvrf bs gur pbecfrf ur sbhaq naq gubhtug ur xvyyrq gurz

Hi Qidiantu, 

Thank you for your translation. Because of your work, I can finally enjoy it in Chinese. (The web is: https://www.qidiantu.com/type-help-help.html )

I've completed the 'ACT II", but I have a problem now,  that I can't open the website anymore. Actually, I can open it, but when I click 'continue', it just shows a blank page. 

I don't know why I can't apply to you. If you can see here and fix this bug, it will be great. 

Regards,

 Aug_1Wy

Are you on your phone or a computer?

I suggest you try  F5 or Ctrl F5 when you met the blank page, and wait several seconds.

If you would like to have more timely communication, you can find me on my WeChat : qidiantu

(+6)

Wonderful game. Scene Title feature especially fun. Some of my favorites [SPOILERS]

01 - In Which Everyone Forgets Rupert's Birthday

04 - Let the Bottles Hit the Floor

07 - In Which Thornton Becomes a Who

14 - In Which Victoria's Conception Becomes Immaculate

18 - In Which Oswald Is Doing Just Fine Thanks

I really like your titles! :D

I'm stealing them >:D

(1 edit) (+5)

hey idk if you're aware of this, but type help is #2 in the all time rankings of the interactive fiction database (IFDB) out of thousands of games across several decades, and also swept the IFDB 2025 awards. the intfic community is absolutely enamored by type help. you can read some reviews on its ifdb page. i really hope someone's told you this already because if i were in your position i'd be frothing at the mouth (positive) about it.

(+1)(-3)

It's a really great game, with innovative gameplay that works perfectly alongside an engaging story. The only flaw, perhaps, is that it’s too perfect: you can guess the names almost immediately and understand the whole plot shortly after, so you end up playing on autopilot. The final reward isn’t as substantial as the one you get at the beginning of the game (partly because, by the end, you’re just filling in the initial gaps, which aren’t that relevant to the plot). 

(+1)
  • Type-Help's Progress Tracker Tool: I’ve built a helper tool https://www.qidiantu.com/type-help-help.html that visually displays your current game progress—no more manual spreadsheets!
    • It automatically syncs your progress if you play on my site.
    • Alternatively, you can manually upload your save file to see your stats.


I hope these tools make your journey in TypeHelp even better. Enjoy!

[WARNING] DO NOT click outside the Autoload dialog—it will ERASE your TypeHelp save! (+ Fix)

Hi ,William,

I'm writing to report a bug I encountered in TypeHelp, along with a code fix I've implemented.

The Issue:

When returning to the game after a previous session, the "Autoload" prompt correctly appears, asking the user whether to load their auto-save or start from scratch. However, if the user accidentally clicks or taps on the background outside of the prompt dialog, the game defaults to starting from scratch. This completely erases the user's existing save data without their explicit confirmation.

The Fix:

I have modified the logic to prevent the background click from dismissing the prompt and wiping the save. Here is the updated code:

/* Manage the dialog overlay behavior to prevent accidental closing of Autoload prompt */

$(document).on(':dialogopened', function (ev) {

    var $overlay = $('#ui-overlay');

    if ($('#ui-dialog-body').hasClass('autoload')) {

        /* Autoload: prevent closing by clicking the overlay */

        $overlay.removeClass('ui-close');

    } else {

        /* Other dialogs: ensure the overlay can close the dialog (idempotent) */

        $overlay.addClass('ui-close');

    }

});

I have already deployed and tested this fix on my end. You can see it running live here:

https://www.qidiantu.com/type-help.html

I hope this helps improve the game! Please let me know if you need any further details.

Best regards,

Qidiantu.com

(+3)

Chinese Localization for "Type Help"

Hi, William,

I am writing to share that I have created a Chinese localization for your game, "Type Help". Which is located at https://www.qidiantu.com/type-help.html

I truly admire the clever and exquisite design of your game. My hope is that by providing this translation, more Chinese-speaking players will be able to experience and enjoy your wonderful work. Please let me know if it might be possible to merge this localization into the official release of the game.

Furthermore, if you ever need help with Chinese localization for any of your new or upcoming games, I would be more than happy to contribute and help out.

Thank you for your time and for creating such a fantastic game!

(2 edits)

(spoilers! CS22) "Ckz E dkla pdeo skngo" DAHHK???? WJZ PDA DWJCIWJ???? E'I OKNNU IU XAJABWYPKN KB GJKSHAZCA XQP AEPDAN PDA PDQJZANYHWL CKP UKQ KN UKQ CKP UKQNOAHB!


 WONDERFUL! A MASTERPIECE OF STORYTELLING! KEPT ME STARING FOR SIX HOURS! It's beautiful, really. I had to use the hints to get the rest - my brain was too tired: https://dfabulich.github.io/type-help-hints.html

(1 edit)

m xlmro mx aew fsxl. li tvsfefpc lyrk lmqwipj gsrwmhivmrk csy kix xli ewgmm evx sj xli wxmgo jmkyvi amxl xli @ jsv e lieh lerkmrk alir csy fiex xli keqi erh alir errmi omppih livwipj, rs sri viqiqfivih liv ibgitx jsv liv qsq, als epws hmih erh aew jsvksxxir. pdana'o whok 00-znawi, sdeyd eo lnkxwxhu w jkpa bnki pda yqnoa epoahb pnuejc pk gehh sdkaran oaao ep

(+1)

Oooh that clears up some things for me, thanks dude 👍✨️✨️✨️

(spoilers) v fgnegrq haqrefgnaqvat jung jnf tbvat ba jura v tbg gb gur fprar jurer gur ohgyre qvrq. shpxrq HC

(+2)

i discovered this game literally yesterday and it has overtaken my life. the fact that it is not more well known is going to drive me insane

A brilliant mechanic combined with a well-written story, making for an incredible game. Finding each new scene was exhilarating, and hit those same satisfying notes as Return of the Obra Dinn and The Roottrees Are Dead. A testament to what can be achieved using only a text prompt. I can't wait for the Steam release.

That said, the ending fell a bit flat for me. The buildup of the last few scenes was great, but I got stuck finding the very last one. I felt a bit unsatisfied figuring out everything myself, but having to resort to hints from others to get the credits.

Spoilers (ROT13): V arrqrq n uvag gb svther bhg Xng qvrq orsber Wbua. Vg znxrf frafr va uvaqfvtug, fb gung'f ba zr. Ohg V jbhyq arire unir sbhaq gur qernz frdhrapr jvgubhg fbzrbar gryyvat zr. Vg nyfb gbbx zr na rzoneenffvat nzbhag bs gvzr gb purpx gur vaobk naq svaq gur svany zrffntr. Va zl qrsrafr: gur vaobk jnf bayl hfrq bapr orsber, ng gur irel fgneg bs gur tnzr. V ubcr gung'f svkrq va gur Fgrnz irefvba jvgu fbzr fbeg bs abgvsvpngvba.

If I had to nitpick: some of the characters felt too similar to me. It took me a while to remember them all. The writing could be improved by giving them more of a unique voice, like little word choices that give them a bit more character. Of course, adding portraits and voice actors in the Steam version will also help.

This is great, I love how fun it is to figure out new files. And go back and read the old ones once you have more context, and people's names filled in. There's more depth to each conversation than initially meets the eye. 

I haven't finished I'll have to come back to it.

(1 edit)

Beautiful work! It took me a couple of hours with a break in between. A couple tips that I used to keep things moving, keeping spoilers out of it:

- If there's no obvious places to continue, try going through each person and making sure you know where they are every hour. There are some early ones you won't get for a while, but it's useful for finding places to poke at.

- If you know some of the people in a scene but not all of them (so you don't have the full file name), process of elimination is your friend. People only show up once at any given time, so who isn't already accounted for in that slot? There were a couple where I got it down to just a couple possibilities and guess-and-checked those, which probably isn't the ideal way but it worked for me.

- The references are very useful, although there are some where it's not clear for a while what they're referring to.

ROT13 spoilers:

Vg gbbx zr n juvyr gb svaq guvatf yvxr gur Rqqvr naq Znegun fprar nsgre Rir'f qrngu (hfvat anzrf fb gung vg'f fpenzoyrq ol ebg13 fvapr ahzoref nera'g) naq gur svefg fprar jvgu Gbal naq Uryra orpnhfr vg gbbx zr n juvyr gb abgvpr gur ersreraprf gb gubfr va yngre pbairefngvbaf qvqa'g qrfpevor guvatf V'q nyernql frra (rfc gur ynggre). 

Vg nyfb gbbx zr jnl gbb ybat gb svaq gur irel ynfg guvat. V'q svtherq bhg gung Wbua qvqa'g frrz gb erzrzore hagvy gur irel raq bs uvf ynfg nggvp fprar naq unq svtherq bhg gung Xngr zhfg unir qvrq orgjrra gur pnyy naq gung, ohg V pbhyqa'g svther bhg ubj gb svaq gur npghny fprar. V gubhtug vg zvtug or fghpx oruvaq gur unatzna pbzznaq ohg jura nyy ibjryf snvyrq ba gung V ernyvmrq vg jnfa'g. (Vf gur unatzna npghnyyl fbyinoyr orfvqrf vgf ebyr va gur raq perqvgf?)

V svanyyl svtherq vg bhg ol ernyvmvat gurer unq gb or n ernfba gung Wbua'f nggvp fprar naq gur sbyybjvat rageljnl fprarf jrer frcnengrq (fb gung Xngr pna qvr ng gvzr gjragl-svir naq Wbua qvrf ng gjragl-fvk), naq gura vg gbbx zr n yvggyr gb erzrzore gur ybpngvba jnf zragvbarq naq obyqrq (juvpu V unq npghnyyl gubhtug jnf bqq jura V svefg ernq vg) naq gung jnf rabhtu gb svther vg bhg.

the guide doesn't work and I'm stuck on the 06-ST file I cant progress more and I don't know what to dooooooooooo 

(+2)(-2)

Follow 'Person 11' or the Butler/Thornton into the Kitchen

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